After a bad-luck meeting with Balio and Sunder Ryu finds himself locked in Wyndia's dungeon, part of a scam that was entirely not his fault. Salvation comes quickly at the hands of Nina, Wyndia's happy-go-lucky princess, though she also proves rather gullible. She'll release the horse brothers from jail, and they will promptly kidnap her. Sigh.
Check the door of Ryu's cell and try to break it down a few times to get him out of containment. Check Balio and Sunder's former cell for some Skill Ink, as well as a diary that you can use to save your game. You can't enter the rest of the castle from here, so you'd best follow Balio and Sunder and try to save Nina.
Balio and Sunder
Drop: Nothing?
Your second encounter with Balio and Sunder is another trick battle, though unlike the first it's winnable. The brothers will smack Ryu around just as hard as before, but they're also focused on Nina, who is unconscious nearby. If you last a few rounds against Balio and Sunder Nina will wake up and run away. Do enough damage to either of them after this point and they, too, will flee.
Realistically you do not need to win this battle, as the horse brothers will disappear after the fight either way. That said, there's a strategy that works if you have the right Skills on hand:
- First, wake up Nina. You can either use a Panacea on her or hit her. She'll run away.
- Next, use Influence on Sunder. Point him at Balio and brother one will spend the rest of the fight hitting brother two.
- Use Rejuvenate or items to keep Ryu healed until Baio takes enough damage. The horse brothers will run off and the battle will end.
(Note that, according to an old strategy guide, you get a Broad Sword and some Asbestos Armor for winning this battle. I have no idea if this is the case or not, but as far as I can tell you usually don't get anything besides XP for driving Balio and Sunder away.)
Win or lose, Nina will thank Ryu for his help after the fight. She'll then join the party. Nina is heavily weighted towards speed and offensive spells, and can't take a ton of abuse before she collapses. Be sure to keep her healed. (Particularly since she starts off at level 5.) Ryu will also gain a very important ability thanks to this battle.
Accession
Once Ryu has fought Balio and Sunder a second time he'll gain the Accession Ability. Accession is, as you may have discovered, the power of the Brood, and it allows Ryu to transform into a dragon in battle. At the moment Ryu can only change into a Flame Whelp, though as he progresses through Breath of Fire III Ryu can unlock many more forms. (And for now, being a Whelp still puts Ryu heads and tails above most of his opponents.)
Accession's transformations are governed by Genes. When you use Accession you can choose up to three Genes, and the combination you choose will determine Ryu's form, elemental strengths / weaknesses, abilities, and AP usage. For the moment you only have the Flame Gene, though storyline events and the discovery of specific chrysm shards will grant you additional Genes. Experimentation with Gene combinations can make Ryu a one-man wrecking crew.
A few extra notes regarding Accession:
- Transforming into a dragon and staying transformed expends AP each turn. As a rule of thumb, the more powerful the form, the more AP it will use up each turn. If Ryu runs out of AP he'll turn back into a human.
- Human Ryu and dragon Ryu have separate HP totals. If Ryu as a dragon runs out of health as a dragon he'll just turn back into a human, and can continue to fight. This makes Accession a handy skill for staving off imminent death in certain situations.
- Some dragon forms are enormous, and will effectively engulf the whole party. If this happens any damage the dragon incurs will not be reflected on the rest of the party.
- Ryu can't use items or Examine enemies while in dragon form.
- Ghoul - Steal Leather Armor, Drop High Boots
- Nut Mage - Steal Molotov, Drop Berries / Molotov
- NutTroop - Steal Berries, Drop Broad Sword, Learn Double Blow
- Thunder - Steal Taser
- Volt - Steal Taser, Learn Charge
- Zombie - Steal Clothing, Drop Bracers
- Four of the gravestones are in the northeast, by the stairs into the area
- The fifth is to the southwest of the first four
- The sixth is down a ledge to the southwest of the fifth
- The seventh (and another that's important to leaving the area) is up a hill near the fifth
- Above
- Outside
- That
- Secrets
- You
- Green
- Here
- Red
- Climbing
- I
- Is
- Look
- Beneath
- This