Part 26: Getting the Party Back Together
Ryu's old band is back together, and with Rei thrown into the mix - still no sign of Teepo, alas - the group is headed to the Plant, the chrysm-based farm that keeps churning out mutants. Director Palet is nowhere to be found, and Momo is convinced that he's the key to fixing all the problems.
Put Peco in your party and head to the Plant. Something will immediately seem off about the place, and rightly so, as chrysm gas has begun leaking into the Plant's many greenhouses. You need to smash open the glass rooftops of the greenhouses so the gas can vent. Peco can do this by knocking rocks off of the nearby ledges. There are two greenhouses to vent, and both are located on the west side of the Plant.
In each case you need to roll one of the nearby rocks over to the big, prominent Xes that have been carved into the ground. That done, move Peco a fair distance away from the rock and run up to it. Upon impact Peco will send the rock flying, and if your aim is good he'll launch it into the greenhouse.
This is easy enough for the first greenhouse, but the second gives you very little space. To successfully launch the second rock you need to start Peco a ways to the southwest, then run northeast and turn abruptly when you reach the rock. So long as there's one space between Peco and the rock when he runs into it he'll send it flying into the greenhouse. Make sure you don't press the O button to activate Peco's Field Action, as he'll likely send the rock a foot or two and miss his mark completely.
Put Momo in your party if she wasn't already there, then head into the main boiler room, at the bottom of the slope near the second greenhouse. Momo can blast the front off of the boiler to reveal a hidden compartment. Climb the ladder inside to discover the true face of the Plant.
The Plant
Monsters
- Big Bulb - Steal Mandrake, Drop Life Shard
- Fly Man - Steal Scale Mail, Drop Flame Spear
- Giant Roach - Steal Healing Herb, Drop Vitamin, Learn Jump
- Toxic Fly - Steal Antidote
- ZombieDR - Steal MultiVitamins, Drop Vitamins, Learn Bone Dart
If you climb onto the duct you can walk up it to the northeast, and this pathway will lead you out to the entry hall, where you'll find the Force Gene. This will allow Ryu to transform into a Warrior Dragon, a powerful humanoid form that can get you through the rest of the game if you never find another Dragon Gene.
Return to the room with the conveyor and password, and hop onto the conveyor. At the top you'll find a door leading to a chest, containing Sleep Shells, and a second conveyor. Hop aboard and it will take you back to the entry hallway. Return to the computer room and activate the third security terminal.
Head back northwest, to the hallway with the three security doors, and go through the '3' door. The room beyond is one you've seen a few times, and it contains several glowing cubes that are wired into the floor. Ignore them a bit longer and check to the northwest, where you'll find a conspicuous door that's leaking chrysm gas. Get ready for a battle when you head inside.
Drop: Nothing
Learn: Nothing
- A normal, goopy melee strike
- Molasses, which slows one character
- Siphon, which steals HP from one character
- Quake, which hits the whole party for Earth damage
- Unit 1 - 21
- Unit 2 - 39
- Unit 3 - 18 (28)
- Unit 4 - 55
- Unit 5 - 42
- A normal melee smack
- Headcracker, which hits a single target multiple times at random
- Blitz, which hits the whole party multiple times
- Restore, which heals Shroom for around 200 points of damage
- Lavaburst, which hits everyone for Flame damage
- Ragnarok, which hits everyone for Earth damage