Recommended Level: 45
The fourth, final chapter of Partitio's story takes place on Roque Island, an industrial wonderland located in On the Water. To reach Roque Island you'll need to unlock the boat for your party's use, which requires completing the Tropu'hopu segment of Partitio's Scent of Commerce quests. Roque Island is located to the south of Canalbrine.
Upon arrival at Roque Island you'll first need to battle your way through Roque Island: Anchorage, an area frequented by a mixture of NPCs and monsters. We'll inspect it in another article. Once you arrive at the town segment of Roque Island - which we will also inspect in another article - you can either begin Partitio's chapter immediately or look around for a bit. If you choose to start the chapter later you'll find the Tavern in the southwest of Roque Island. Speak to the Tavern Keeper when you're ready.
A massive check in hand, Partitio shows up on Roque Island fully intending to buy the rights to steam engines from Roque, his father's former business partner. Head north through the town section of Roque Island to the Headquarters, where Roque's big announcement is set to begin. Alas, Partitio lacks the papers needed to get inside, though a timely appearance by Ori the scrivener reveals a back entrance to the proceedings.
Follow Ori back to the town, then to the Tavern. Ori will reveal a hidden door in the Tavern that leads to the side streets by the Headquarters. Enter the door on your left. Ori will 'sacrifice' herself so Partitio can keep going.
The Roque Company: West Tower
Enemies
- Ocean Lizardking II - Weak to Axe, Bow, Ice - Drop / Steal Plum Leaf
- Ocean Lizardking III - Weak to Polearm, Axe, Ice - Drop / Steal Inspiriting Plum Basket
- Roque's Guard I - Weak to Polearm, Bow, Ice, Lightning - Drop / Steal Inspiriting Plum (M)
- Roque's Guard II - Weak to Sword, Dagger, Lightning - Drop / Steal Herb of Light
- War Dog - Weak to Axe, Bow, Fire, Lightning - Drop / Steal Herb of Revival
- Wind Curator Mk. II - Weak to Polearm, Bow, Lightning - Drop / Steal Wind Soulstone (M)
- Wind Guardian Mk. II - Weak to Sword, Dagger, Bow, Lightning - Drop / Steal Wind Soulstone (M)
- Wind Sentinel Mk. II - Weak to Sword, Polearm, Axe, Staff, Lightning - Drop / Steal Wind Soulstone (M)
Use the save point near the entrance, then head east. You'll come to a pair of staircases, leading up and down. Go down first and you'll find a cluttered storage area at the bottom. A nearby door leads to a chest containing an Inspiriting Plum Basket.
Take the up stairs and keep following the path until it brings you to a ladder. The ladder will put you atop a series of eastbound catwalks. Follow them east and south, until you hit an intersection. Continuing south will bring you to a chest containing an Empowering Lychee (L). To the east is another ladder that will put you at the bottom of the factory floor, and next to a furnace on your left you'll find a chest containing a Fire Soulstone (L).
Also near the furnace are stairs. Climb them and head north and east, until you find what appears to be a pit of oil. Next to the pit are stairs, and if you go behind them you can get at a dock that will allow you to sail out into the oil. On the other side you'll find a chest containing a Venom Lance, which is a wise equip for Partitio if you're behind on his equipment.
Sail back across the oil and go up the stairs that you ignored before. You'll briefly emerge outside, and you can listen to Roque give a segment of his speech. (He talks for a bit. If you've enjoyed Partitio's story, you should listen to the whole thing.) On the other end of the bridge you'll be back inside.
The Roque Company: East Tower
Go down the nearby stairs. You'll find a line of rooms to the north. The first is empty, the second holds a chest containing 24,500 leaves, the third is empty, and the found holds a chest containing a Large Silver Ore.
Head south of the second office, presumably Roque's. The path will lead you east, to more stairs. There's a side path next to the stairs that will take you south, to a chest containing an Olive of Life (L). Go down the stairs and you'll find two more offices on the lower floor. The one further to the west holds a chest containing Aged Wine. If you check the wall to your left on the outside of this office you'll find a hidden staircase leading to a storeroom, and inside it is a chest containing a Mechanical Bow.
Head down the stairs to what is, presumably, the ground floor. There's a final office on your right, and inside is a chest containing Refreshing Jam. West of here is a save point and a door, and if that doesn't tell you what's coming, well... suffice it to say that you should heal your party and save before you head outside. A lengthy cut scene follows, and you'll need to make a momentous Purchase at one point. Check to the west when you regain control of Partitio to... well, you'll see.
Steam Tank Obsidian
Shields:
- 40 / 30 (Steam Tank Obsidian)
- 4 (Cannon)
- 5 (Smokestack)
- 6 (Glacis Plate)
- Polearm, Bow, Dark (Steam Tank Obsidian)
- Sword, Dagger, Bow, Ice, Lightning (Cannon)
- Polearm, Dagger, Axe, Fire, Lightning (Smokestack)
- Sword, Axe, Staff, Fire, Ice (Glacis Plate)
- Brush Aside, a physical attack against one target
- Roll Out, a physical attack against one target
- Piston Viper No. 69, a physical attack against your whole party
- Steam Whistle, which damages the whole party
- Discharge Exhaust, a Fire attack against the whole party that can inflict Poison
- Smoke Screen, which can inflict Blind on your entire party
- An 'Attack' from the Cannon that takes several turns to load up but inflicts extreme damage on a single character
- Emergency Maintence, which immediately restores a Broken component
- Enhance Armor, a defensive buff for every component of the Obsidian
- Add Fuel, an offensive buff for every component of the Obsidian
- Repairs, which restores the components of the Obsidian after they've been destroyed
- Dark Smoke, which obscures the timeline and prevents you from seeing who will go next
- Drive Off, which knocks a single character out of the battle for a few rounds
- Runaway Tank, a 'charged' attack that always leads to Full Steam Ahead, a physical attack against your whole party