Part 30: Bolts from the Blue, Getting to Work
The Velkroy Desert - Enemies
- Antares
- Bloodfang
- Goblin Mugger
- Goblin Weaver
- Helldiver
- Salamander
- Scorpion
- Sunhound
- Wid Chocobo
- Wild Nakk
- Desert Rose
- Gil
- High Potion
- Magicked Ash
- Potion
- Sharp Fang
Clive, Byron, and Torgal are off on a journey, and their first step takes them into the Velkroy Desert. It is worth noting, if you haven't noticed while doing side quests, that Torgal can now use magic - and he will, occasionally, if you keep an eye on him. Torgal's commands haven't changed, so you can't give him the word, unfortunately.
Your first stop is over the dunes to the east of the Obelisk. The desert isn't as massive as it looks, however, so you may want to look around first.
- There's an Item on the dune Byron mentions when you first enter the Velkroy Desert. There are also many more items spread throughout the desert, often without obvious landmarks nearby. You'll see them shining in the sand from a mile away, so we won't touch on them all here.
- North of the Obelisk you'll find the remains of what was presumably a desert town called Ceratina. Stick to the main path through and you'll be attacked by monsters, as well as find some Items. Check the south end of the central buildings for a chest containing a Mythril Belt.
- Next to Ceratina is the Northern Velkroy Desert. Despite Byron's protestations you can explore this area, though all you'll find in the sandier bits are Items. Make your way east and you'll find a thin valley where the weather clears up. A Salamander lives out here, and it's protecting a few Items, as well as an inactive Chronolith.
- In the northeast of the main desert you'll find a narrowed path with Items on your left and right, and another at the dead end to the north. You'll also see a big, conspicuous rock at this dead end, which will attack you if you get too close. (Its name is Fastitocalon.)
The Dalimil Inn
You can explore the desert for a while, if you like, but there's not a ton to find besides that Mythril Belt. Head to the enormous ruins in the middle of the desert, then travel south to your next stop, the Dalimil Inn. Byron mucks things up in the cut scenes that follow, and Clive will need to battle four Royal Osfreyrs inside the inn. Given the close quarters your AOE attacks will make short work of the competition.
You'll receive Bloody Hides for winning the bar brawl. Once the cut scenes end you can have a quick look around the Dalimil Inn, which is larger than you might think at first. (It even has its own Obelisk.) If you head to the south end of the inn's area you'll be stopped at a gate, so you need to trek around the place to find another way out anyway.
- Near the Obelisk is the door to the tavern that you just trashed. Also here are stairs to an upper level. Follow the path until it reaches a fenced-in dead end. Here you'll find a chest containing two Goblin Coins.
- The upper path also leads south, to the other end of the Dalimil Inn area. At the bottom of the stairs in the south you'll find a chest containing fifteen chunks of Wyrrite.
- In the south, by the closed gate, is a Merchant. Aside from the usual wares she carries The Breath of Lightning (Lightning Rod) and The Thousand Tables Orchestrion Roll.
- There's a waterside path that runs along the southwestern edge of the town. Follow it behind the buildings to find a chest containing a Goblin Coin.
- By the North Gate, the way you came in, and by a heap of supplies on your right as you exit Dalimil
- By the Desert Gate, in the northeast, and on your right as you approach the gate from Dalimil
- In the Markets, standing on the bridge over the water
- Antares
- Bloodfang
- Helldiver
- Kupka's Private Guard
- Leg Eater
- Royal Courser
- Royal Knight
- Royal Knight Captain
- Scorpion
- Wild Chocobo
- Wild Nakk
- In the south and on your left is a shack. Next to it is a chest containing a Goblin Coin, fifteen Sharp Fangs, and fifteen Bloody Hides.
- In the north, near the 'Doeznov Terraces' name on the map, is a chest beside a ledge. It contains fifteen Sharp Fangs.